public static final class DeviceResources.Device.LutDefinitions.Builder
extends org.capnproto.StructBuilder
Modifier and Type | Method and Description |
---|---|
DeviceResources.Device.LutDefinitions.Reader |
asReader() |
org.capnproto.StructList.Builder<DeviceResources.Device.LutDefinitions.LutCell.Builder> |
getLutCells() |
org.capnproto.StructList.Builder<DeviceResources.Device.LutDefinitions.LutElements.Builder> |
getLutElements() |
boolean |
hasLutCells() |
boolean |
hasLutElements() |
org.capnproto.StructList.Builder<DeviceResources.Device.LutDefinitions.LutCell.Builder> |
initLutCells(int size) |
org.capnproto.StructList.Builder<DeviceResources.Device.LutDefinitions.LutElements.Builder> |
initLutElements(int size) |
void |
setLutCells(org.capnproto.StructList.Reader<DeviceResources.Device.LutDefinitions.LutCell.Reader> value) |
void |
setLutElements(org.capnproto.StructList.Reader<DeviceResources.Device.LutDefinitions.LutElements.Reader> value) |
public final DeviceResources.Device.LutDefinitions.Reader asReader()
public final boolean hasLutCells()
public final org.capnproto.StructList.Builder<DeviceResources.Device.LutDefinitions.LutCell.Builder> getLutCells()
public final void setLutCells(org.capnproto.StructList.Reader<DeviceResources.Device.LutDefinitions.LutCell.Reader> value)
public final org.capnproto.StructList.Builder<DeviceResources.Device.LutDefinitions.LutCell.Builder> initLutCells(int size)
public final boolean hasLutElements()
public final org.capnproto.StructList.Builder<DeviceResources.Device.LutDefinitions.LutElements.Builder> getLutElements()
public final void setLutElements(org.capnproto.StructList.Reader<DeviceResources.Device.LutDefinitions.LutElements.Reader> value)
public final org.capnproto.StructList.Builder<DeviceResources.Device.LutDefinitions.LutElements.Builder> initLutElements(int size)